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Young Native Americans are preparing for their first sense-awareness trial. Sipokoo, the wise owl, guides the young Natives in mastering a wide variety of tasks, sharpening their senses. Where exactly is the bell? What figures can you identify with only your fingers? Which two bags are equally heavy? The game box includes everything you need for basic games exploring hearing, seeing and feeling. Later on, household items can supplement the games related to smelling and tasting.
Fabricante | |
Age | De 4 a 10 años |
Gameplay time | 30 min |
Number of players | 2 - 4 |