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Scythe – Asymmetric eurogame board game. MALDITO GAMES
Scythe is a strategic board game set in an alternate-history 1920s world, where Eastern European factions compete for control of a land shaped by war, industrialization, and powerful mechanical war machines.
Data sheet
- Marca
- MALDITO GAMES
- Language
- Spanish
- Age
- A partir de 14 años
- Gameplay time
- 120 min
- Number of players
- 1 | 2 | 3 | 4 | 5
- Card size
- 43 x 65 (42 cartas) | 57,5 x 89 (54 cartas) | 70 x 110 (50 cartas)
- Release year
- 2016
- Publisher
- Maldito Games
- Author
- Jamey Stegmaier
- Mechanics
- Resource management
- Theme
- Science fiction
- Complexity
- Hard
Description
Scythe Game Contents Scythe is a strategic board game set in an alternate-history 1920s world, where Eastern European factions compete for control of a land shaped by war, industrialization, and powerful mechanical war machines. Published by Maldito Games and designed by Jamey Stegmaier, Scythe is a deep eurogame that combines area control, economic development, and resource management in an asymmetrical setting where each faction plays differently. Each player leads a unique faction with its own abilities, starting resources, and strategic conditions, resulting in highly varied and replayable gameplay experiences. The game stands out for its balance between territorial expansion, resource production, and action development, where every decision directly impacts map control and engine efficiency. How to play Scythe Scythe is an asymmetrical engine-building and area-control eurogame in which players perform actions through a personal board that defines their playstyle. During the game, players alternate between actions such as producing resources, moving units, building structures, recruiting workers, or deploying mechs to expand their influence on the map. The action selection system prevents repetitive gameplay, forcing mid-term planning and careful optimization of each turn within a gradually evolving engine. The game ends when a player reaches certain strategic objectives, after which final scoring is calculated based on territory control, achievements, and economic development. Gameplay impressions and experience Unlike more pure eurogames such as Great Western Trail, Scythe combines engine building with map control, creating a more tactical and flexible experience. Compared to games like Root, where interaction is direct and asymmetrical, Scythe offers a more contained but constant conflict based on positioning and efficiency. In comparison with classics such as El Grande, Scythe adds a modern layer of economic development and player progression. Game components 1 main board 5 faction boards Mech and character miniatures Encounter, combat, and objective cards Resource tokens and coins Power and popularity dials Rulebook and Automa solo mode Recommended Similar Games If you like Scythe for its balance between strategy and engine building, Great Western Trail offers a more focused experience centered on pure optimization and action efficiency. For a more interactive and asymmetric experience, Root introduces a more aggressive and dynamic approach to board control. If you are looking for a more classic approach to area control and majorities, El Grande is one of the historical benchmarks of the genre. Complex Eurogames like this one stand out within tabletop. Conclusion Scythe is a benchmark modern eurogame, ideal for players seeking a deep strategic experience with asymmetrical factions, engine building, and area control in a richly thematic setting. Scythe is a hybrid eurogame that combines engine building, map control, and strategic development, making it one of the most influential modern titles in the genre. It stands out for its ability to balance different play styles, sitting between the optimization of Great Western Trail and the direct interaction of Root.
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Marca:
MALDITO GAMES
Representante:
Maldito Games SLU
País del representante:
España
Dirección:
C/ Alejandro Collantes 85A 41005 Sevilla
Email:
info@malditogames.com
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