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Sweet dreams. DEVIR
Sweet dreams.
Data sheet
- Marca
- DEVIR
- Language
- Spanish
- Age
- A partir de 11 años
- Gameplay time
- 40 min
- Number of players
- 1 | 2 | 3 | 4
- Card size
- 63,5 x 88 (80 cartas)
- Release year
- 2021
- Publisher
- Devir
- Author
- Neil Kimball
- Mechanics
- Hand management | Push your luck
- Complexity
- Easy
Sweet Dreams Game Contents
Sweet Dreams is a board game of racing, hand management, and push-your-luck designed by Neil Kimball and illustrated by Zoé Plane. In the game, players take on the roles of sheep jumping over fences to help induce sleep, building up points while trying to avoid letting nightmares ruin their progress.
Gameplay blends risk-versus-reward decisions with a circular board along which sheep advance using cards. Each completed lap allows you to gain wink points and decide whether to head off to sleep to secure your gains or keep pushing your luck for higher rewards. The catch is that nightmares are also advancing, and they can wipe out a whole round's effort in an instant.
How Do You Play?
On each turn, players play one of the two cards in their hand to move their sheep around the board. The goal is to advance and have your sheep jump over the fence located between spaces 10 and 1. Every time you complete a lap, you gain wink points and get the chance to retire for the round to keep what you have earned.
The core dilemma lies in deciding between going to sleep to secure your points or continuing to complete laps for a higher score. However, the longer you stay on the board, the higher the risk of being caught by a nightmare.
Nightmare cards are shuffled into the deck and cause the threat to advance. If a sheep suffers a second scare, it wakes up and loses all wink points accumulated during that round. Furthermore, if a nightmare completes a full lap, it can awaken all players who are still active on the board.
Throughout the game, dream tiles also come into play, providing special effects when sheep land on designated spaces. Zzz tokens allow you to activate these effects, opening up fresh tactical options to optimize your movement.
Gameplay Experience
Sweet Dreams delivers an experience defined by constant tension between banking your earnings and pressing your luck. The scoring system ensures that every round presents a clear choice: retreat in time or attempt to rack up more points before the nightmare strikes.
Hand management and dream tiles add strategic depth to a push-your-luck engine that remains easy to learn. Additionally, the game includes three distinct nightmares, each featuring its own deck and unique effects to vary the threat level from game to game.
Sweet Dreams plays with 1 to 4 players, includes a dedicated solo mode, and is recommended for ages 10 and up, with matches running approximately 30 to 45 minutes.
Game Components
The contents of Sweet Dreams include:
- 1 Game board
- 1 Wooden fence
- 1 Scoreboard
- 1 First-player tile
- 4 Sheep markers
- 4 Wink point markers
- 4 Pillow markers
- 40 Zzz markers
- 1 Nightmare token
- 1 Spiderweb token
- 30 Dream tiles
- 80 Cards
- 3 Nightmare reference cards
- 2 Pillow point tiles
- 1 Rulebook
The 80 cards are divided into 50 Sheep cards and 30 Nightmare cards, while the three reference cards allow for quick rule checks for the different nightmare variants.
Why Choose Sweet Dreams?
If you are looking to buy Sweet Dreams, you will find an engaging title if you love push-your-luck mechanics and games where every turn presents a choice between claiming a reward or taking on greater risk.
Its theme is tightly woven into its mechanics: sheep race around the track to bring on sleep while nightmares act as a persistent threat. The various dream tiles allow you to build combinations and get the most out of your moves, keeping choices intriguing as the game progresses.
Furthermore, the solo mode and player count of up to four make it a versatile addition for anyone seeking a fast-paced game with high round-to-round tension.
Conclusion
Sweet Dreams combines racing, card management, and push-your-luck mechanics into an accessible package packed with constant decision-making. Moving your sheep, triggering dream effects, and deciding when to cash out before the nightmare catches up define the overall experience.
Its charming setting of sheep, dreams, and nightmares brings character to a push-your-luck framework that shines when you must calculate how far you are willing to push your fortune. A unique board game with swift playtimes and a solo mode that enhances its overall replayability.
Related Games
- Lost Ruins of Arnak – Shares card management and resource optimization, though providing a much deeper, strategic experience.
- The Search for Planet X – A deduction and information management game that, like Sweet Dreams, demands constant decisions on when to advance and how to capitalize on opportunities.
- Las Vegas – An accessible dice-rolling risk game where players decide how much to gamble to claim top rewards.
- The Quacks of Quedlinburg – A push-your-luck game where each player decides how far to test their fortune before stopping to secure their earnings.
- Can't Stop – A classic staple of push-your-luck design, focused entirely on deciding whether to press forward or stop to lock in progress.
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