Heroes: Write & Conquer. ECLIPSE EDITORIAL
  • Heroes: Write & Conquer.
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  • Heroes: Write & Conquer.
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  • Heroes: Write & Conquer.
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  • Heroes: Write & Conquer.
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  • Heroes: Write & Conquer.
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Heroes: Write & Conquer.
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Heroes: Write & Conquer. ECLIPSE EDITORIAL

Heroes is a game where players become the powerful warlords of each faction, aiming to conquer the world beyond the Ether Gate.
€25.00
€21.20 Save €3.80
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Data sheet

Marca
ECLIPSE EDITORIAL
Language
Spanish
Age
A partir de 10 años
Gameplay time
60 min
Number of players
2 | 3 | 4
Release year
2026
Publisher
Eclipse editorial
Mechanics
Auction | Dibujo | Exploration and Adventure | Lucha
Theme
Fantasy
Complexity
Medium
Description
Heroes is a game where players become the powerful warlords of each faction, aiming to conquer the world beyond the Ether Gate. In each round, one player determines the order and level of 4 actions, which are then performed by all players. Move across regions to gather resources and artifacts, capture fortresses, and fight monsters or other players. Build structures to strengthen and accelerate your troops. Heroes offers multiple paths to earn victory points. The player with the most victory points after 16 rounds wins. All changes during the game are recorded with a marker on the player board. The main feature of the game is the variety of factions, each offering unique traits and gameplay experiences. Factions Easy-to-manage factions: Humans: Strong and relatively cheap troops, easy to control effectively. Undead: Can resurrect fallen warriors and cast curses in regions to weaken rivals. Intermediate difficulty factions: Gnomes: Have mechanical troops and under certain conditions can build structures for free. Orcs: Possess a unique resource, rage, to boost actions and enhance troops without building the corresponding structure. Advanced difficulty factions: Elves: Reinforce troops with Griffons and Ents. Can obtain artifacts by spending wood for advantageous abilities. Nagas: Their Water Serpents serve as both warriors and resources, and a magical melody summons the Hydra. Game Flow The game lasts 16 rounds. At the start of each round, the first player chooses four of five actions to be performed by all players. The first player writes numbers 1, 2, 3, and 4 in four of the five action slots. The number determines the order and level of the action: higher numbers are played later and at a higher level. The unused slot can be left empty. Actions The 5 available actions are: Collect Wood: Gather wood to build structures. Collect Iron: Gather iron to build structures. Collect Gold: Gather gold to build structures and recruit units. Movement: Move across the map to gather resources or reach key locations. Build & Recruit: Construct structures and recruit units. Player Combat Battles are fought with your units. The key value is the total army power (deployed units). Before combat, choose how many and which units to deploy. You can deploy all, some, or none. To win, your unit power must exceed your opponent’s by at least 1. All participating units are spent and considered eliminated. Update their numbers on your board. Game Contents Heroes 6 faction boards 4 reference sheets 4 markers 1 rulebook

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